The Horadrim preserved important artifacts and equipment by separating them into the component parts for future use. The Horadric Cube operates via the principles of transmutation and alchemy. The Horadric Cube was then created in its stead. However, the original Cube was marred by dark methods and disastrous results, resulting in the order quickly determining that it was too dangerous for anyone to continue using. However, it is known that the Cube stemmed from a more powerful version. Once you've added an Aspect to your Codex, it'll be available to all of your characters, making it a lot easier to build out and experiment with new characters.The Horadrim and/or their writings were vague when it came to the origins of the Horadric Cube. From there, you'll take the Aspect back to the new Occultist crafter in town and imbue any Rare or Legendary item with its particular Legendary power, overriding any existing powers. The Legendary powers can be from any class and you'll be able to see where to find them in your Codex, so if there's a power you've had your eye on, you'll be able to go to its dungeon and grab it. The new crafting feature rewards you with a unique form of a Legendary power - called an Aspect - for every dungeon you complete the first time. Although there are key distinctions between the Codex and the Cubes before it, its core purpose seems to be similar in principle: to make Legendary powers more accessible for builds. Diablo 4 game director Joe Shely and associate game director Joseph Piepiora gave a breakdown of the Codex of Power during a recent stream.
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